Song: Born of the Boughs (Click to listen!)
Game/Sountrack: Final Fantasy XIV
Composer: Nobuo Uematsu
Welcome back to another edition of “Song of the Day”, this will also be a little story about one RPG that couldn’t keep up. Let me start by saying that this is probably one of the best and most addictive town themes I’ve heard in a while. I got acquainted with this piece in one of the worse ways possible. The first time I heard this song was when FF14 was patching and the client was being stupid, the second was when I got lost doing a quest because Tanaka (original game director) doesn’t know what a waypoint was and thought FF11′s style of play would work in today’s MMO market.
Now before I get to why I love this song I have to explain the train wreck that is Final Fantasy XIV. Now before FF14 was a game called FF11 which was Square Enix’s first MMO (Massively Multiplayer Online game for those who don’t play many videogames). Final Fantasy 11 which dropped in Spring 2003 was a hit and did very well with critics and those who picked it up played the hell out of it, I even know people who are probably ashamed to admit the amount of hours they poured into that game. Now shortly after the release of this critically acclaimed game Square began to work on their next MMO in order to build off of the momentum of their first game. Seeing as there was nothing wrong with the game not much was changed as far as the formula goes and you know what they say, it ain’t broke don’t fix it right? WRONG!!!!!!! Not changing the formula wouldn’t have been a problem had a certain MMO not come out and would later become the biggest MMO of the decade. Meet World of Warcraft, released in 2004 this MMO would set the standard for games of this genre in terms of gameplay, stability, community structure, and most importantly accessibility. This was the type of game that could easily be picked up even by those who have never touched an MMO. I have played other MMO’s prior to WoW and this game eased me in rather quickly, not once did I feel lost and not once did I have to refer to an outside guide to figure out what to do and how to progress the game. I downloaded it, installed it, and Azeroth stole me way from the world and possibly ruined my social life. The point is, WoW made it easy for an MMO noob to jump in without getting overly frustrated. Now back to FF14, now by the time WoW had exploded on to the MMO scene the team responsible for FF14 had already laid down the basic frameworks for how the game would operate, there was just one serious problem. Lets go back to the phrase “If it ain’t broke don’t fix it”, Tanaka who was the project lead would soon learn the hard way the change happens and when it does fighting it will screw you over. You see with the release of WoW the MMO scene was undoubtedly changing, more and more games were being built off of WoW’s gameplay, stability, and most importantly accessibility. For the next six years people would be introduced to games like Lord of the Rings Online, City of Heroes, Guild Wars, Dungeons and Dragons Online, Dungeon Siege, Neverwinter Nights, Star Wars: Knights of the Old Republic and other single player RPG’s that played the same way like Dragon Age. The Western RPG market which had been a niche subset buried by the explosion of JRPG’s in the late 90′s was finally gaining dominance and would lead to a very serious problem for games coming out of Japan. Even Korea has done an excellent job of keeping up with the numerous changes in MMO standards. By the time FF14 came out people had grown to expect certain things out of MMOs and needless to say FF14 didn’t deliver. The game wasn’t accessible and was extremely frustrating, though I commend Square for allowing Japan and the US to share servers their netcode sucked so the game is extremely unstable and lags quite a bit. Also the game in itself is very unstable and won’t run very well on even the best machines. Installing it on my gaming rig was a real pain in the ass and even with a good graphics card the game will shutter and screen tear. Giving the game pretty graphics, putting Sqaure’s best composer on the project, and giving the game the Final Fantasy name is like putting a band aid on an open gash. Tanaka foolishly though that those who had played FF11 would instantly hop on the band wagon like old times, sadly that demographic had aged and had moved on the many new MMO’s listed above. Now the game is currently being revamped for a reboot and hopefully the reboot will win me over and I’ll have good things to say about it but until then this game is a mess.
Anyways now that my introspective/rant is over lets get back to the more important issue, the music. I write about this song because it made such tedious tasks extremely enjoyable and made me a happy person even when FF14 wanted me to rage. As I mentioned before this song first played while I was patching the game which was another chore in itself but this song keep me very relaxed. The wood wind medley has a soothing factor which will keep you in a sense of serenity. The strings are also very calming and create a nature ambiance since you hear this song in a forest setting. I thank Nobuo for the inclusion of this song in game because I probably would have taken my anger out on in inanimate object had it not been for this to keep me calm. Though FF14 is severely flawed Nobuo Uematsu oce again brought his A game to create a very beautiful soundtrack which like many will be stuck in my head for years to come. When Nobuo decides to release a full version of the FF14 soundtrack I will definitely write about it, I’m long overdue for another soundtrack review.